Thursday, 31 March 2011

We can take the programming just as a fun.becaus any work with some fun may be easy.
in fact the programming is also used for fun like developing games,there is the object
of the programming is just for fun also marketing and other uses.......

Tuesday, 29 March 2011

One. Basic Logical skills. The most common forms of basic logic and decision making within programming are the do-while and if-then-else approaches. Here, the programmer needs to consider the choices available within the program in terms of direction and what the application should do at that particular moment.
Two. Top-Down Thinking skills. Generally, a computer system is comprised of different “sub” systems so a programmer needs to have some design or top-down thinking skills to see the program from the larger picture. Have I created modules or sub-systems that properly divide the system for optimum performance? Just like in Economics you have micro and macro economics, so it is with programming.
Three. Object-Oriented Language Thinking skills. Many or most of today’s languages are Object-Oriented, meaning that you are working WITHIN the framework of inheritance and polymorphism, among others. You can increase an application’s performance by appropriately accessing and using the inherent powers of the languages by working with wisely selected classes, methods, properties and things of these kinds.
Four. Attention to detail. Each programming language has detailed reference and keyword-type aspects that must be understood. For you to include a class or method, you need to code these items correctly, with the right syntax.
Five. Ability to read specifications. Programmers today often work with architects who do the actual system design and then the programmer must code according to these specifications. This is a challenging task because the programmer must be able to interpret the specs and then code so that the parameters given are followed and finally implemented.
Six. Ability to test. Most programmers today see themselves as coders and nothing more. A good programmer will always be a great asset to a software company if he or she can test the code written so that different data is presented and the code handles it correctly. Some programmers think testing is only for Quality Assurance, but sometimes programmers can see further into the application, and so their testing can actually be even more critical to the overall success of the application.
Seven. Dedication to documentation. Just like testing, many programmers think that coding is all that matters but really it helps the company when a programmer leaves nice comments in his or her code for future programmers. This way, as new releases are designed, others who will recode a module or application will be able to see into what was previously done.
Eight. Good business sense. Sometimes it is hard for us to extract ourselves from coding and then see the “big picture”. This is important. All programming ultimately serves a larger purpose where the application is going to help a customer or client in some way. It is good for programmers to subscribe to a blog or magazine that discusses market trends and needs for the market that he or she is serving.
Nine. Patience. This is not a technical skill, but a skill nonetheless that will take a programmer far. Coding is not easy, and so the more patience a programmer cultivates, the greater the success he or she will experience.
Ten. Perseverance. Along with patience, the skill and personal trait of perseverance is very important for programming success. Sometimes, many, many compiles will have to transpire before all bugs and errors are overcome and eliminated. Stay the course and stay focused with perseverance.

programming great tips

          

Monday, 28 March 2011

programming word

Computer programming (often shortened to programming or coding) is the process of designing. DEFINITION-"the process of
transforming a mental plan in familiar
terms into one compatible with the computer."Within software engineering, programming (the implementation) is
regarded as one phase in a software development process. There is an ongoing debate on the
extent to which the writing of
programs is an art, a craft or an engineering discipline.[2] In general, good programming is considered to be
the measured application of all three,
with the goal of producing an efficient
and evolvable software solution (the
criteria for "efficient" and "evolvable"
vary considerably). The discipline differs from many other technical
professions in that programmers, in general, do not need to be licensed or
pass any standardized (or
governmentally regulated) certification
tests in order to call themselves
"programmers" or even "software
engineers." However, representing oneself as a "Professional Software
Engineer" without a license from an
accredited institution is illegal in many parts of the world. However, because the discipline covers many areas, which
may or may not include critical
applications, it is debatable whether
licensing is required for the profession
as a whole. In most cases, the discipline
is self-governed by the entities which require the programming, and
sometimes very strict environments
are defined (e.g. United States Air Force use of AdaCore and security clearance).